New Feature Announcement: Mesh Deformation has landed!

New Feature Announcement: Mesh Deformation has landed!

It's getting kinda mesh-y around here.

Bring your characters, props, buttons, and images to life with mesh deformations. Make skin flex, fabric ripple, hair flow, and more.

How to use Meshes

  1. Import an image and add it to an artboard

2. Add a mesh to the image

3. Place vertices where you want your image to deform

4. Animate the vertices

How to use Meshes with Bones

  1. Follow the previous steps to create a mesh

2. Add bones where you want your image to deform

3. Weight vertices to bones in Edit Mesh mode

Animate the bones

Keep up with our blog and stay tuned to our YouTube channel for more information and tutorials on using mesh deformation in Rive!  

Ready, set, create!